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@@ -18,6 +18,10 @@ the CHIBI PC-09 hobby computer platform. It is the stock bootloader and
interface for the PC-09. This manual goes over the usage of BUZBEE, and some of interface for the PC-09. This manual goes over the usage of BUZBEE, and some of
the technical internals of how it works and how to hack on it. the technical internals of how it works and how to hack on it.
BUZBEE was created primarily to debug prototype versions of the CHIBI PC-09.
BUZBEE will grow alongside the CHIBI PC-09 project. It also functions as a
reference implementation of an OS using the CHIBI PC-09 BIOS.
The CHIBI PC-09 name and platform is copyright 2024-2025 Amber Zeller. The CHIBI The CHIBI PC-09 name and platform is copyright 2024-2025 Amber Zeller. The CHIBI
PC-09 BIOS is copyright 2024-2025 Gale Faraday and Amber Zeller. BUZBEE is PC-09 BIOS is copyright 2024-2025 Gale Faraday and Amber Zeller. BUZBEE is
copyright 2025 Gale Faraday. All CHIBI PC-09 components are licensed under the copyright 2025 Gale Faraday. All CHIBI PC-09 components are licensed under the
@@ -29,10 +33,11 @@ MIT license.
BUZBEE is at its core a chain loader or bootloader. This means that most of the BUZBEE is at its core a chain loader or bootloader. This means that most of the
functionality of the CHIBI starts with using BUZBEE. BUZBEE functions are broken functionality of the CHIBI starts with using BUZBEE. BUZBEE functions are broken
into two categories: _Internal Functions_ or "IFs," and _External Functions_ or into two categories: _Internal Functions_ or "IFs" defined in @if-top, and
"EFs." IFs are native routines mapped to textual commands entered at the BUZBEE _External Functions_ or "EFs" in @ef-top. IFs are native routines mapped to
prompt. EFs are native routines called through IFs. EFs can either be any user textual commands entered at the BUZBEE prompt. EFs are native routines called
supplied code, or one of a set of routines in the BIOS/BUZBEE ROM or "firmware". through IFs. EFs can either be any user supplied code, or one of a set of
routines in the BIOS/BUZBEE ROM or "firmware".
#pagebreak() #pagebreak()
@@ -44,21 +49,29 @@ listed in alphabetical order. Below in @if-table is a list of available IFs.
#figure( #figure(
table( table(
columns: (1fr, auto), columns: (auto, auto, 1fr),
inset: 10pt, inset: 10pt,
align: center, align: center,
fill: (_, y) =>
if calc.odd(y) { luma(250) }
else { white },
table.header( table.header(
[*Name* (pg. no.)], [*Description*] [*Name* (pg. no.)], [*Command Token*], [*Description*]
), ),
[`CALL` (#ref(<if-call>, form: "page"))], [`CALL` (#ref(<if-call>, form: "page"))],
[`$00`],
[Call a resident routine in the MPU's address space.], [Call a resident routine in the MPU's address space.],
[`HELP` (#ref(<if-help>, form: "page"))], [`HELP` (#ref(<if-help>, form: "page"))],
[`$01`],
[Display a summary of known commands.], [Display a summary of known commands.],
[`PEEK` (#ref(<if-peek>, form: "page"))], [`PEEK` (#ref(<if-peek>, form: "page"))],
[`$02`],
[Dumps memory from the MPU's address space to the terminal.], [Dumps memory from the MPU's address space to the terminal.],
[`POKE` (#ref(<if-poke>, form: "page"))], [`POKE` (#ref(<if-poke>, form: "page"))],
[`$03`],
[Overwrites memory in the MPU's address space.], [Overwrites memory in the MPU's address space.],
[`SREC` (#ref(<if-srec>, form: "page"))], [`SREC` (#ref(<if-srec>, form: "page"))],
[`$04`],
[Switches into Motorola S-Record receive mode.], [Switches into Motorola S-Record receive mode.],
), ),
caption: [Table of IFs], caption: [Table of IFs],
@@ -67,8 +80,7 @@ listed in alphabetical order. Below in @if-table is a list of available IFs.
In the following pages these IFs are described in specific. In the following pages these IFs are described in specific.
IFs are tokenized from their textual form into a binary "bytecode" form. This IFs are tokenized from their textual form into a binary "bytecode" form. This
bytecode is not reliably stable between versions, so it isn't described here in bytecode is described in @internals.
specific, but a general breakdown is provided.
First the text command name (eg. `CALL`) is hashed in some way into a token. First the text command name (eg. `CALL`) is hashed in some way into a token.
Then conditional processing on the remainder of the line occurs. Values given in Then conditional processing on the remainder of the line occurs. Values given in
@@ -139,17 +151,18 @@ BIOS routine.
syntax: [`PEEK <BASE> [<HIGH>]`], syntax: [`PEEK <BASE> [<HIGH>]`],
params: ( params: (
base: [ base: [
The address of the byte to dump or the base (lower bound) address of the The address (two bytes) of the byte to dump or the base (lower bound)
byte to start dumping from if `<HIGH>` is specified. address of the byte to start dumping from if `<HIGH>` is specified.
], ],
high: [ high: [
An optional operand given as the upper bound of the range to dump. Forms An optional operand given as the upper bound of the range to dump. Forms
a range together with `<BASE>`. a range together with `<BASE>`. (two bytes)
], ],
) )
) )
#lorem(120) Peeking memory causes the MPU to read the requested bytes and dump them to the
screen.
#pagebreak() #pagebreak()
@@ -159,12 +172,13 @@ BIOS routine.
desc: "Writes values to the MPU's address space.", desc: "Writes values to the MPU's address space.",
syntax: [`POKE <ADDR> <BYTES>`], syntax: [`POKE <ADDR> <BYTES>`],
params: ( params: (
addr: "The base (low) address to start writing bytes from.", addr: "The base (low) address (two bytes) to start writing bytes from.",
bytes: "The bytes to write into memory separated by whitespace.", bytes: "The bytes to write into memory separated by whitespace.",
) )
) )
#lorem(120) Poking memory causes the MPU to overwrite the bytes at `<ADDR>` with the bytes
given in `<BYTES>`.
#pagebreak() #pagebreak()
@@ -176,7 +190,7 @@ BIOS routine.
params: (), params: (),
) )
#lorem(120) Motorola S-Record mode is currently a stub.
#pagebreak() #pagebreak()
@@ -198,9 +212,34 @@ Some common EFs to call include the using call to reset the CHIBI PC-09 with
= BUZBEE Reserved Memory Regions <res-mem> = BUZBEE Reserved Memory Regions <res-mem>
BUZBEE uses memory in the 0200-02FF page. A table of the layout of this memory BUZBEE uses memory in the 0200-02FF page. A table of the layout of this memory
is provided. is provided. The memory is laid out in a packed structure starting at 0200.
// TODO: Provide a table of the BUZBEE memory layout. #table(
columns: (auto, 1fr, auto),
inset: 10pt,
align: center,
fill: (_, y) =>
if calc.odd(y) { luma(250) }
else { white },
table.header(
[*Internal Name*], [*Size (Bytes)*], [*Description*]
),
[`input`],
[128],
[Text input buffer],
[`cchinput`],
[2],
[Text input buffer character count],
[`tokens`],
[64],
[BUZBEE token buffer],
[`cbtokens`],
[2],
[Count of bytes in `tokens`],
[`scratch`],
[2],
[Internal scratch word used for some operations],
)
#pagebreak() #pagebreak()
@@ -236,4 +275,19 @@ Building the documentation can also be accomplished using `make docs`, provided
= BUZBEE Internals and Modding <internals> = BUZBEE Internals and Modding <internals>
#lorem(120) BUZBEE's interpreter works by "compiling" textual user commands into bytecode
for more simply passing parameters to IFs (see @if-top). The way that works is
the implementation dependent, but each hash is one byte (1B) in size, and
corresponds to an IF token, which is the index of the hash.
BUZBEE's source, and the surrounding BIOS source is well commented, but a
general summary of the control flow is provided here.
+ BUZBEE sets up the prompt and input buffer with `NEWLINE`
+ BUZBEE enters an input processing loop that works with the CHIBI PC-09's
serial driver.
+ If no input is provided, restart.
+ BUZBEE makes a tokenizing pass over the input buffer.
+ BUZBEE attempts to execute the tokens, which may involve leaving the BUZBEE
loop, or in the event the IF returns, loops around and re-enters the BUZBEE
loop.

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@@ -13,15 +13,17 @@
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
BBIN_DEPTH EQU $7F BBIN_DEPTH EQU $80 ; Input buffer depth
BBTOKENS_DEPTH EQU $3F BBTOKENS_DEPTH EQU $40 ; Token buffer depth
SECTION BBVARS,bss SECTION BBVARS,bss
tagbbvar STRUCT tagbbvar STRUCT
input rmb BBIN_DEPTH ; Input buffer input rmb BBIN_DEPTH ; Input buffer
cchinput rmd 1 ; Input buffer char count
tokens rmb BBTOKENS_DEPTH ; Token buffer tokens rmb BBTOKENS_DEPTH ; Token buffer
cbtokens rmb 2 cbtokens rmd 1 ; Token buffer byte count
scratch rmd 1 ; Scratch word
ENDSTRUCT ENDSTRUCT
ORG $0200 ORG $0200
@@ -38,13 +40,13 @@ BBVAR tagbbvar
EXPORT BUZBEE EXPORT BUZBEE
BUZBEE BUZBEE
bsr NEWLINE ; Setup the new input line and handle display. lbsr NEWLINE ; Setup the new input line and handle display.
bsr INPLOOP ; Fill input buffer. bsr INPLOOP ; Fill input buffer.
cmpy #$0000 ; No data? cmpy #0 ; No data?
beq BUZBEE ; Try again... beq BUZBEE ; Try again...
; TODO: Parse the input buffer into tokens lbsr TOKENIZE ; Try to tokenize the input buffer
lbsr RUNIF lbsr RUNIF ; Execute token buffer, handling any errors
bra BUZBEE bra BUZBEE ; Repeat
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
@@ -52,25 +54,11 @@ BUZBEE
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Handle new lines; prints a new prompt and then clears the input buffer
NEWLINE
PZSTR PROMPTLINE ; Print prompt line
CLRIN ; Label to just clear input buffer without newline
clra ; Init A and X
ldx #$0000
NEXT@
sta BBVAR.input,x ; Clear input buffer
leax 1,x
cmpx #BBIN_DEPTH
blo NEXT@
ldy #$0000 ; Reset buffer fill pointer
rts
; Fills input buffer with characters from the serial console. Sets Y to the ; Fills input buffer with characters from the serial console. Sets Y to the
; offset in the input buffer of the last char read. ; offset in the input buffer of the last char read.
INPLOOP INPLOOP
jsr PINCHAR ; Try to read a char jsr PINCHAR ; Try to read a char
cmpd #$0000 ; If no char keep waitin' cmpd #0 ; If no char keep waitin'
beq INPLOOP beq INPLOOP
bitb #UARTF_LSR_DR ; Is there a char in A? bitb #UARTF_LSR_DR ; Is there a char in A?
beq NOCHAR@ beq NOCHAR@
@@ -79,13 +67,14 @@ INPLOOP
cmpa #$08 ; BS? cmpa #$08 ; BS?
beq HBACKSPC@ ; Backup a char beq HBACKSPC@ ; Backup a char
cmpa #$0D ; CR? cmpa #$0D ; CR?
beq EXIT@ ; Then parse input buffer beq HCR@ ; Then terminate and parse input buffer
cmpy #BBIN_DEPTH ; Are we at the end of the input buffer? cmpy #BBIN_DEPTH ; Are we at the end of the input buffer?
beq FULLBUF@ ; Handle the buffer being full beq FULLBUF@ ; Handle the buffer being full
ECHO@ ECHO@
jsr POUTCHAR ; Echo char back, this includes BS chars jsr POUTCHAR ; Echo char back, this includes BS chars
sta BBVAR.input,y ; Add it to the input buffer sta BBVAR.input,y ; Add it to the input buffer
leay 1,y leay 1,y
; Fall through
NOCHAR@ NOCHAR@
; Check for error condition, work based on The Serial Port release 19 ; Check for error condition, work based on The Serial Port release 19
bitb #(UARTF_LSR_FIFO|UARTF_LSR_BI|UARTF_LSR_FE|UARTF_LSR_PE|UARTF_LSR_OE) bitb #(UARTF_LSR_FIFO|UARTF_LSR_BI|UARTF_LSR_FE|UARTF_LSR_PE|UARTF_LSR_OE)
@@ -103,15 +92,16 @@ NOPARITY@
PZSTR EM_FRAMING PZSTR EM_FRAMING
NOFRAM@ NOFRAM@
bitb #UARTF_LSR_FIFO ; Check for FIFO error bitb #UARTF_LSR_FIFO ; Check for FIFO error
beq INPLOOP beq INPLOOP ; Loop over
PZSTR EM_FIFO PZSTR EM_FIFO
bra INPLOOP bra INPLOOP ; Loop over
EXIT@ HCR@
sty BBVAR.cchinput ; Store buffer length
rts rts
HESC@ HESC@
lda #'^ ; Print a char that signifies that ESC was pressed lda #'^ ; Print a char that signifies that ESC was pressed
jsr POUTCHAR jsr POUTCHAR
ldy #$0000 ; On return we cmpy #$0000 and if eq then newline. ldy #0 ; On return we cmpy #0 and if eq then newline
rts rts
HBACKSPC@ HBACKSPC@
clrb ; Clear last char clrb ; Clear last char
@@ -121,7 +111,21 @@ HBACKSPC@
FULLBUF@ FULLBUF@
lda #$07 ; ASCII BEL lda #$07 ; ASCII BEL
jsr POUTCHAR jsr POUTCHAR
bra INPLOOP lbra INPLOOP
; Handle new lines; prints a new prompt and then clears the input buffer
NEWLINE
PZSTR PROMPTLINE ; Print prompt line
CLRIN ; Label to just clear input buffer without newline
clra ; Init A and X
ldx #0
NEXT@
sta BBVAR.input,x ; Clear input buffer
leax 1,x
cmpx #BBIN_DEPTH
blo NEXT@
ldy #0 ; Reset buffer fill pointer
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
@@ -130,7 +134,7 @@ FULLBUF@
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Prints a byte in A ; Prints a byte in A
; @param a: byte to print ; @param A: byte to print
PBYTE PBYTE
pshs b pshs b
tfr a,b ; Transfer lower nybble into B tfr a,b ; Transfer lower nybble into B
@@ -139,24 +143,56 @@ PBYTE
asra asra
asra asra
asra asra
bsr NYB2HEX ; Print A anda #$0F
ora #'0 ; Add '0' to offset to digits
cmpa #$3A ; Hex? ':' '9'+1
blo SKIPA@
adca #6 ; Hex offset
SKIPA@
jsr POUTCHAR ; Print char in A
andb #$0F
orb #'0 ; Add '0' to offset to digits
cmpb #$3A ; Hex? ':' '9'+1
blo SKIPB@
adcb #6 ; Hex offset
SKIPB@
tfr b,a ; Print char in B
jsr POUTCHAR jsr POUTCHAR
tfr b,a ; Print B next puls b ; Restore B
bsr NYB2HEX ; Print B
jsr POUTCHAR
puls b
rts rts
; Converts a nybble into a valid hex digit ; Converts a hexadecimal sequence into a byte value
; @param a: nybble to convert to a char ; @param D: hex representation of a byte with A: MSD B: LSD
; @return a: resulting char ; @return A: returned byte value
NYB2HEX ; NOTE: Conversion logic credit to Wozniak. This code unrolled for speed.
anda #$0F HEX2BYT
ora #'0 ; Add "0" eora #$B0 ; Map digits to 0-9
cmpa #$3A ; ":" "9"+1 cmpa #9+1 ; Is it a decimal?
bcc SKIP@ blo AISDEC@ ; Yes? skip hex adjust
adca #6 ; Add offset to "A" in ascii adca #$88 ; Map 'A'-'F' to $FA-$FF
SKIP@ cmpa #$FA ; Hex char?
blo BADHEX@ ; No? Print error
AISDEC@
asla ; Shift MSD into upper nybble of A
asla
asla
asla
; Do B part
eorb #$B0 ; Map digits to 0-9
cmpa #9+1 ; Is it a decimal?
blo BISDEC@ ; Yes? skip hex adjust
adcb #$88 ; Map 'A'-'F' to $FA-$FF
andb #$0F ; Mask high nybble
cmpb #$0A ; Hex char?
blo BADHEX@ ; No? Print error
BISDEC@
stb BBVAR.scratch ; Store low nybble in scratch buffer
ora BBVAR.scratch ; Combine the nybbles
rts
BADHEX@
PZSTR EM_BADHEX ; Print an error message
clrd ; Prevent RUNIF from executing
std BBVAR.cbtokens
rts rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
@@ -165,19 +201,89 @@ SKIP@
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Makes a hash of four chars in BBIN starting at offset X. ; Attempts to parse the input buffer into tokens depending on the command
; @param X: offset in BBIN to read the four chars from TOKENIZE
ldd BBVAR.cchinput ; Do we have input to work with?
cmpd #4 ; Do we have even enough space for a string command
blo TOKFAIL@ ; No? GTFO
ldy #0 ; Initialize Y; used to track current position in BBVAR.input
ldx #0 ; Initialize X; used to track position in BBVAR.tokens
bsr SKIPTONEXTC ; Get the next non-whitespace char
bsr MKCMDSUM ; Hash the first four non-whitespace chars
bsr HASH2TOKEN ; Try to turn that hash into a proper token
bcs TOKFAIL@
bra STTOK@ ; Store token
NEXTHEX@ ; Next hex token
bsr SKIPTONEXTC ; Skip to next whitespace
ldd BBVAR.input,y ; Get hex value (two digits)
bsr HEX2BYT ; Convert hex value to byte value
STTOK@
sta BBVAR.tokens,x ; Store curent token
leax 1,x ; Advance to next token
cmpx #BBTOKENS_DEPTH ; Is this next token in bounds?
beq FULLBUF@ ; No? handle a full buffer
bra NEXTHEX@ ; Try to turn the next character into a hex value
FULLBUF@
PZSTR EM_FULLTOKBUF ; Print an error message
clrd ; Say we wrote no tokens
std BBVAR.cbtokens
rts
TOKFAIL@
PZSTR EM_TOKFAIL ; Print tokenization fail
clrd ; Say we wrote no tokens
std BBVAR.cbtokens
rts
; Converts a runtime command hash into a portable token. Command tokens are
; indexes into BBCHT, which is generated at compile-time
; @param A: runtime hash
; @return A: output token
; @return CC.C: set if error state, cleared otherwise
HASH2TOKEN
pshs x ; Preserve & init X; other routines in this group use it
ldx #0
NEXTHASH@
cmpa BBCHT,x ; Is this hash our hash?
beq THISHASH@ ; Yes? turn it into a token
leax 1,x ; Begin considering next hash
cmpx BBCHTC ; Is the next hash even in the table?
blo NEXTHASH@ ; Yes? try this next hash, No? fall through
PZSTR EM_BADHASH CALL; Print an error message to the user
puls x
orcc #1 ; Set CC.C to indicate error
rts
THISHASH@
puls x
andcc #$FE ; Clear CC.C to indicate success
rts
; Makes a hash of four chars in BBIN starting at offset X
; @param Y: offset in BBIN to read the four chars from
; @return A: resulting hash ; @return A: resulting hash
; @return Y: offset after hash processing
MKCMDSUM MKCMDSUM
pshs b pshs b
ldb #4 ; Loop over four chars ldb #4 ; Loop over four chars
clra ; Initialize accumulator clra ; Initialize accumulator
NEXTC@ NEXTC@
suba BBVAR.input,x ; Subtract current char from accumulator suba BBVAR.input,y ; Subtract current char from accumulator
leax 1,x ; Next char leax 1,y ; Next char
decb ; Reduce count decb ; Reduce count
cmpb #0 ; Are we at the end? cmpb #0 ; Are we at the end?
bne NEXTC@ ; No? loop bne NEXTC@ ; No? loop
puls b
rts
; Skips "whitespace" to the next semantic char
; @param Y: current index in text buffer
; @return Y: resulting index in text buffer
SKIPTONEXTC
lda BBVAR.input,y ; Get our char?
cmpa #$20 ; SPACE or control char?
bhi EXIT@ ; Yes? End
leay 1,y ; Iterate next char
bra SKIPTONEXTC
EXIT@
rts rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
@@ -190,24 +296,20 @@ NEXTC@
; @corrupts B ; @corrupts B
; @return X: command data table index ; @return X: command data table index
RUNIF RUNIF
clrd ; Do we have any tokens?
cmpd BBVAR.cbtokens
beq NOTOK@
ldx #0 ; Counting up from zero ldx #0 ; Counting up from zero
lda BBVAR.tokens ; Load token lda BBVAR.tokens ; Load token
NEXTHASH@ tfr a,b ; Get the index in D
cmpa BBCHT,x ; Is this hash our hash?
beq CALCPTR@ ; Yes? skip to next step to put ptr in x
leax 1,x ; Begin considering next hash
cmpx BBCHTC ; Is this the last byte?
blo NEXTHASH@ ; No? try next hash, Yes? fall through
PZSTR EM_BADCMD ; Print an error message
lbra IFHELP ; Proceed to call "HELP"
CALCPTR@
tfr x,d ; Swap into d to do a cheap multiply
asld ; Cheaply << to get *2, pointer size asld ; Cheaply << to get *2, pointer size
tfr d,x ; Restore x from d and jump to function at index tfr d,x ; Move to X so we can use indexed mode with the offset
jmp [BBCMDPTRTBL,x] jmp [IFPTRTBL,x] ; Select IF
NOTOK@
rts
; IF pointer table ; IF pointer table
BBCMDPTRTBL IFPTRTBL
fdb IFCALL fdb IFCALL
fdb IFHELP fdb IFHELP
fdb IFPEEK fdb IFPEEK
@@ -238,40 +340,25 @@ IFPEEK
ldd BBVAR.cbtokens ; One 16-bit token given, single peek ldd BBVAR.cbtokens ; One 16-bit token given, single peek
cmpd #3 cmpd #3
lblo INVALIDARG ; Not enough args given lblo INVALIDARG ; Not enough args given
bhi SELFORBAC@ ; Select forward or backward peek bhi SELTYPE@ ; Select forward or backward peek
SINGLE@ SINGLE@
lda [BBVAR.tokens+1] ; Get byte lda [BBVAR.tokens+1] ; Get byte
lbsr PBYTE ; Print peek byte lbsr PBYTE ; Print peek byte
rts rts
SELFORBAC@ SELTYPE@
ldd BBVAR.cbtokens ; Have enough tokens? ldd BBVAR.cbtokens ; Have enough tokens?
cmpd #5 cmpd #5
lbne INVALIDARG ; No? bounce out lbne INVALIDARG ; No? bounce out
ldd BBVAR.tokens+1 ; Are we forwards (BASE < HIGH)? ldd BBVAR.tokens+1 ; Are we forwards (BASE < HIGH)?
cmpd BBVAR.tokens+3 cmpd BBVAR.tokens+3
beq SINGLE@ ; Gracefully handle BASE == HIGH beq SINGLE@ ; Gracefully handle BASE == HIGH
blo PEEKFWD bhi INVALIDARG ; Malformed if BASE > HIGH
bhi PEEKBACK
; Peek forward
PEEKFWD
ldx BBVAR.tokens+1 ; Get BASE
NEXT@
lda ,x+ ; Get the next byte
lbsr PBYTE ; Print our byte
cmpx BBVAR.tokens+3 ; Are we at <HIGH> yet?
bne NEXT@ ; No? loop
rts
; Peek backwards
PEEKBACK
ldx BBVAR.tokens+1 ; Get BASE ldx BBVAR.tokens+1 ; Get BASE
PREV@ NEXT@
lda 0,x ; Get current byte lda ,x+ ; Get the next byte
leax -1,x ; Prep for next byte
lbsr PBYTE ; Print our byte lbsr PBYTE ; Print our byte
cmpx BBVAR.tokens+3 ; Are we at <HIGH> yet? cmpx BBVAR.tokens+3 ; Are we at <HIGH> yet?
bne PREV@ ; No? loop bne NEXT@ ; No? loop
rts rts
; Poke bytes into memory ; Poke bytes into memory
@@ -297,12 +384,12 @@ IFSREC
; Invalid argument IF tail ; Invalid argument IF tail
INVALIDARG INVALIDARG
PZSTR EM_MISSINGARG PZSTR EM_BADARG
rts rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; BUZBEE Strings and Tables ;; BUZBEE Strings and Fixed Data
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
@@ -327,20 +414,29 @@ PROMPTLINE
fcb $0D,$0A,$25,$00 ; CR LF '%' NUL fcb $0D,$0A,$25,$00 ; CR LF '%' NUL
EM_OVERRUN EM_OVERRUN
fcc "!!! Overrun Error !!!" fcc "!!! UART Overrun Error !!!"
fcb $0D,$0A,$00 fcb $0D,$0A,$00
EM_PARITY EM_PARITY
fcc "!!! Parity Error !!!" fcc "!!! UART Parity Error !!!"
fcb $0D,$0A,$00 fcb $0D,$0A,$00
EM_FRAMING EM_FRAMING
fcc "!!! Framing Error !!!" fcc "!!! UART Framing Error !!!"
fcb $0D,$0A,$00 fcb $0D,$0A,$00
EM_FIFO EM_FIFO
fcc "!!! FIFO Error !!!" fcc "!!! UART FIFO Error !!!"
fcb $0D,$0A,$00 fcb $0D,$0A,$00
EM_BADCMD EM_BADHASH
fcc "!!! Bad Command Hash !!!" fcc "!!! Bad Command Hash !!!"
fcb $0D,$0A,$00 fcb $0D,$0A,$00
EM_MISSINGARG EM_BADARG
fcc "!!! Missing Arguments !!!" fcc "!!! Malformed Arguments !!!"
fcb $0D,$0A,$00
EM_TOKFAIL
fcc "!!! Tokenization Failure !!!"
fcb $0D,$0A,$00
EM_BADHEX
fcc "!!! Malformed Hex Value !!!"
fcb $0D,$0A,$00
EM_FULLTOKBUF
fcc "!!! Token Buffer Overrun !!!"
fcb $0D,$0A,$00 fcb $0D,$0A,$00

View File

@@ -24,7 +24,7 @@ RESET
CLRSTACK CLRSTACK
; Initialize the system stack ; Initialize the system stack
clra ; Init A & X to zero out the stack clra ; Init A & X to zero out the stack
ldx #$0000 ldx #0
NEXT@ NEXT@
sta STACK_BOTTOM,x ; Write a zero and progress to the next byte sta STACK_BOTTOM,x ; Write a zero and progress to the next byte
leax 1,x leax 1,x
@@ -36,18 +36,12 @@ BOOTSCR
lda #13 ; 9600 baud lda #13 ; 9600 baud
ldb #%11 ; 8N1 ldb #%11 ; 8N1
jsr INITUART ; Initialize serial console jsr INITUART ; Initialize serial console
ldx #VERMSG ; Print version information PZSTR VERMSG ; Print version information
jsr POUTZSTR
; Progress to POST
POST
jsr RAMTEST
; Hand off control to the BUZBEE monitor and print notification of leaving the ; Hand off control to the BUZBEE monitor and print notification of leaving the
; firmware ; firmware
ENTERMON ENTERMON
ldx #TXTRUN PZSTR TXTRUN
jsr POUTZSTR
jmp BUZBEE jmp BUZBEE
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