prepare for compile time init of screens[]
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42
bbs.c
42
bbs.c
@@ -7,8 +7,6 @@
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#include "globals.h"
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#include "home.h"
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#define MAX_ERROR_MESSAGE_SIZE 60 /* size of error_message array */
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const unsigned int GETCH_TIMEOUT = 10; /* in ms */
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const char* LOCALE = "en_US.UTF-8"; /* enable unicode support, set to "ANSI_X3.4-1968" for ascii */
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@@ -34,15 +32,11 @@ int main() {
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timeout(GETCH_TIMEOUT); /* set timeout for getch() */
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setlocale(LC_CTYPE, LOCALE); /* set locale, UTF8 support is enabled here */
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unsigned int start_y = 0;
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unsigned int start_x = 0;
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unsigned int terminal_width;
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unsigned int terminal_height;
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unsigned int old_terminal_width = 0;
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unsigned int old_terminal_height = 0;
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// struct Screen screens[MAX_SCREENS];
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enum Status status = STATUS_NEED_REFRESH; /* refresh screens[active_screen].window on first loop */
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char input = ' ';
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@@ -53,18 +47,32 @@ int main() {
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unsigned int screen_before_error = HOME;
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enum ActiveScreen active_screen = HOME;
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struct Screen home = {
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"home",
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newwin(terminal_height, terminal_width, start_y, start_x),
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draw_home
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struct Screen screens[] = {
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{
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"home",
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newwin(terminal_height, terminal_width, 0, 0),
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draw_home
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},
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{
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"error",
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newwin(terminal_height, terminal_width, 0, 0),
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draw_error
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}
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};
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screens[HOME] = home;
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struct Screen error = {
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"error",
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newwin(terminal_height, terminal_width, start_y, start_x),
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draw_error
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};
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screens[ERROR] = error;
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// struct Screen home = {
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// "home",
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// newwin(terminal_height, terminal_width, start_y, start_x),
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// draw_home
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// };
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// screens[HOME] = home;
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// struct Screen error = {
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// "error",
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// newwin(terminal_height, terminal_width, start_y, start_x),
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// draw_error
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// };
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// screens[ERROR] = error;
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/* main event loop */
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while (status != STATUS_QUIT) {
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@@ -1,6 +1,7 @@
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/* SPDX-License-Identifier: MIT */
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#define MAX_SCREENS 2 /* size of screens array */
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#define MAX_ERROR_MESSAGE_SIZE 60 /* size of error_message array */
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#define MAX_SCREEN_NAME_SIZE 20 /* size of the screen name array */
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#ifndef GLOBALS_H /* header guard */
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#define GLOBALS_H
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@@ -17,11 +18,13 @@ enum ActiveScreen {
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};
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struct Screen {
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char name[20];
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char name[MAX_SCREEN_NAME_SIZE];
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WINDOW *win;
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void (*draw_screen)(struct Screen *, char *input); /* GETCH_TIMEOUT determines how often this is run, in ms */
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};
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struct Screen screens[MAX_SCREENS];
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/* TODO: put this in a screens.c file and include all screens there, that way the array can be initialized at compile
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* time */
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extern struct Screen screens[];
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#endif
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